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I don't know how difficult it is, but i believe it's not obvious and a little bit tricky one.
The best solution must be the name/key pair.
And, this one wants a lot of your resources, so you better don't try to solve it while running something else :)
/*I guess, that with everything closed it must be ok everywhere - it worked correct even on the old 633Mhz Celeron*/

So, as it is said, close all other programs and crack it! ;)
Good luck!

Cheers,
vptrlx.

Difficulty: 4 - Needs special knowledge
Platform: Windows
Language: Borland Delphi

Published: 16. Jul, 2010
Downloads: 306

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Discussion and comments

vptrlx
Author
02. Aug 2010
Well, colleagues :) I know it's not very easy, but does anyone try something? It keeps being unsolved for a long time -- why?
r-Evolution
05. Sep 2010
The one with the animation makes things more complicated!!!!
vptrlx
Author
07. Sep 2010
r-Evolution, did you intend to see a usual messagebox? :) Tried to make it look pretty :)
vptrlx
Author
07. Sep 2010
/*the ui part was written about 4 years ago, this is the oldest part of the code*/
r-Evolution
09. Sep 2010
I don't disagree it's really beautiful but it makes things complicated.if it had a messagebox called with a function to MessageBoxA it would be easy to be found the routine to the algorithm of comparison between name+serial and name+real serial.I checked the code.it gave me a headache :P
r-Evolution
09. Sep 2010
Btw I tried call stack backtracing too many calls with the animation.I am thinking to try something tomorow.but if I solve it first you will give me the source :) deal???
freesoul
09. Sep 2010
r-Evolution... if you had hard to find the check routine, then the check routine itself will rape your brain xD
vptrlx
Author
10. Sep 2010
Actually, the wrong-serial-animation-routine can be easily found (btw the right-serial-animation-routine also isn't hard to see). But the way it's called.... :)
freesoul
12. Sep 2010
Well I really don't know how the crackme worked for you vptrlx: I modified the crackme to see the output of the modified DWORDS on the algorithm (via messagebox) and in runtime w/o bps I get different outputs. So I think this is not reversible.
My pc has 3 GHz 3 GB ram, running only your app :S
vptrlx
Author
13. Sep 2010
it is reversible, but if you include messagebox (or any other operation taking more than 25ms :-P) you will get "a very random everything" :) Algo has to be analyzed in another way. After you know the "inside" of the algo you'll see that it works as i expect in the absolute majority of cases. And for the left minority i recommend closing all other applications.
freesoul
13. Sep 2010
No, the messagebox is just after the algo, and I get different outputs... ^^ Okey.. I'll suposse how it have to work and try to keygen for majority of cases ! :P
vptrlx
Author
14. Sep 2010
it's hard to determine the "just end of the algo", because the value you are talking about keeps being updated for a noticable time after the work with it is finished; it may have any random value after i give up watching it.
vptrlx
Author
24. Dec 2010
hey, freesoul! hey, anybody?! :)
draww
24. Dec 2010
hey vptrlx.. i just saw this one. at first everything is clear. how the name & serial are used (conversions, operations)

00453A18 /. 55 PUSH EBP ; kubok (success)
00453BFC 55 PUSH EBP ; jazyk (failure)
00454CA4 $ 55 PUSH EBP ; check function

an then two threads running in THREAD_PRIORITY_HIGHEST that's why it needs so much resources (400 cycles?)

it's Slovak right? kubok = cup, jazyk = tongue :P

etc. etc. maybe i talked too much :O
vptrlx
Author
24. Dec 2010
hi draww!
it's russian :) These function names in russian and the whole interface part code look so ugly now (as common for 5-year-old code), but it works and i preferred just not to touch it, even didn't try to hide this cup and tongue routines :P

And THREAD_PRIORITY_HIGHEST is just a small attempt to get so max time as possible, which is needed.
draww
25. Dec 2010
yep russian, after i wrote the message, that was my second guess :) you'r right, the code is still good..

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